X-Zenith: The Janus Initiative
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Channel Rules

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Channel Rules Empty Channel Rules

Post by Admin Mon Jul 22, 2019 11:23 am

1. Character Submission and Semi-FFRP - This channel requires character submissions -- you are certainly welcome to walk in and play, without a submitted sheet, but you are asked to please submit a sheet as soon as possible. Some channels do not allow play before submission; we do. But we also ask that you submit the sheet in a timely fashion. In turn, we will approve it quickly -- two days at the most in most circumstances. Way less than that in most cases. We will be prompt. We say Semi-FFRP because it is basically a game mastered RP; the ops enforce the rules and run the webpage, but they also function as plot storytellers for the setting, at least for major situations. Players, however, are encouraged to come up with ideas and run them, so long as they don't upset the setting unduly with major events.

2. Keep the OOC in the OOC Channel - If an op calls on excessive OOC (any instance in which a channel Operator says "enough OOC" in any form), please stop. We have an OOC channel for that stuff.

3. No Sex in the Cafeteria/Kitchen/Gym - Take it to a private channel. What we call overt sexuality is essentially the act in the public channel in detail; it's okay to mention it, but we don't need paragraphs of it. Nudity is permitted, to a degree, so long as it is not graphic; it should be used as a plot device or to underscore a point, not as some cheap lure for cybersex.

4. Respect the Setting - Try not to play out things, such government forces invading the area or other huge deals, without at least consulting the ops. Major changes to the setting need to be vetted through the ops before being played out. As a rule of thumb, playing a few NPC's is okay -- we understand that players sometimes want to GM their own scenarios; but please, please use discretion and good taste.. This rule is vague, but essentially is written to allow the ops leeway in halting any undue modification of the setting that would make it harder for other players to interact.

5. No Auto-Hitting - Please remember this when characters fight each other for some reason. The player of the character owns that character, decides what happens to that character and can decline to have something happen to that character accordingly. Therefore, if you want to maim, or do anything else, to someone else’s character, it only happens with permission.

We're aware this violates some people's concept of 'realism' in the setting, but the fact is that if someone doesn't want their character torn to pieces, they shouldn't have to be. In other channels, there may be a realism clause that specifies that someone has to react 'realistically' (in a fantasy environment) to an attack or something, but we feel that this merely allows more aggressive players to loophole this into bullying people into being the straw dummies for their combat monster characters. Nothing doin'. The player owns the character. On the other hand...

6. No God-PC’s - Like the rule against auto-hitting, to keep the fairness of the role-play evened out, we have also instituted a strict anti-God-PC rule. This excludes all-powerful, all-knowing, unbeatable characters from our channels unless special permission is granted by one of the founders for specific plot purposes - generally because the character is meant to die later on. Special permissions are granted only to the most responsible role-players in the channel, to make sure some guy just doesn't come along and disrupt the entire flow of the RP with a kill-em-all post. While your characters are submitted to an approval process, we still expect everyone to play tastefully and not overpower things. There should be a sense of consequences and balance in the play. In short? Take your hits. Don't just dodge everything.

7. Keep the IC stuff IC and don’t take the grudges to OOC! - People make too much of a grudge match over things that happen IC and take the arguments OOC. Let’s be honest; the philosophy here is that life is too short for that stuff. We’re here on our off duty hours enjoying ourselves. We’re basically playing make-believe and the point is to have fun. So try to talk it out civilized, bearing in mind that we have rules about God-PC’s and Auto-hitting.

Incidentally, be polite to your fellow players, too, even when the ops aren't looking. We tend to feel that everyone should be polite to each other. We all have to suck it up and be at least polite (or silent) to people we don't like. This channel is not a daycare for adults.

8. Warn, Kick, Ban - The ops strive to be mature and fair, and much prefer not to actually have to enforce rules at all. When we need to say something, we'll try to discuss it nicely and be reasonable. However, after that, we warn, we kick and we ban. And it’s not a negotiable policy like in other RP channels.

The ops are people too. The ops will attempt to be civilized in talking about matters regarding the rules. In return, we just ask that you listen to the ops. We don’t like confronting people, any more than people like being told they’re doing wrong. So it’s faster and easier if we just keep it on the civilized tone.

9. Zero Tolerance - Intentionally harassing players and 'griefing' are strictly dealt with. Examples of things we do not allow include but are not limited to: quits aimed at insulting someone, snide comments in the RP channel that are clearly not IC, harassment in its ever evolving and many forms and any sort of behavior that the ops deem to be more or less intended to drive another player out. As mentioned above, if you have a problem with someone, it's best to ignore them completely.

Zero tolerance bans carry the added condition that they are permanent. Once you are warned, you really are on your last chance. We don't like banning players, but we also believe that 5% of the people in a channel are 95% of the problem.

10. The Spirit of the Law, not the Letter - The ops have final say regarding the rules. They can bend 'em to their heart's content, though ops who act excessively will be dealt with. An op will generally have a good reason for doing something.

This is primarily a rule because other channels spend a lot of time lawyering over their rules when a rule is violated, and trying to decide whether or not someone did something according to the very definition. We’ll dispense with that; this is a hobby channel on IRC, not Federal Appeals Court. We feel that our players are mature enough that this won’t come up often and that our ops aren’t going to abuse it. The only reason this would be invoked would be in cases where it was deemed the overwhelming good of the channel.

11. We're not Hiring Ops - That's right. We decided from the outset that most of life's problems on RP channels come from people trying to get themselves opped. For whatever reason, there's a drive among some people to accumulate power so they can lord it over others...in a hobby setting. Nothing is such a crisis in an RP channel that it can't wait until one of us reads our e-mail.

12. It’s Miller Time! - The best way to stay on an each other's good side is to remember that we're all here to have fun. So let's not get bent out of shape over what is, after all, a hobby.

Admin
Admin

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Join date : 2019-07-22

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